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Category Archives: Crew Skills

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Reverse Engineering Pre 1.2 Armor

Hawtpants of the Old Republic Posted on April 27, 2012 by NjessiApril 27, 2012

We were all confused when 1.2 came out about what we could and could not reverse engineer, and what recipes we’d be able to get.  After putzing around, I have figured out a few things about armor that is “old.” … Continue reading »

Posted in Crew Skills | Tagged Armormech, Patch 1.2, Reverse Engineering, Synthweaving | 9 Replies

Reverse Engineering, Fashion, and Set Bonuses After 1.2

Hawtpants of the Old Republic Posted on April 13, 2012 by NjessiApril 13, 2012

Disclaimer: I could be wrong some (a lot of) things here, the “answers” are clear as mud and I didn’t try to test everything.  In the interest of getting you an article while it’s still relevant, I’m taking my best … Continue reading »

Posted in Crew Skills, Fashion, Operations | Tagged Armormech, Augments, Gear, Mods, Patch 1.2, Synthweaving | 2 Replies

Patch 1.2: Want And Do Not Want

Hawtpants of the Old Republic Posted on March 20, 2012 by NjessiFebruary 24, 2014

Patch 1.2 is bringing a lot of fixes to annoying bugs and stuff, but also some serious changes and rebalancing.  In no particular order, I’m especially excited about some of the changes, and especially hateful of others. Want: Fashion Strip … Continue reading »

Posted in Crew Skills, SWTOR Generally | Tagged Gear, Healing, Jedi Knight, Legacy, Patch 1.2, Scoundrel/Operative, Sentinel/Marauder, Smuggler, Synthweaving, Upper Hand/Tactical Advantage | 14 Replies

Reverse Engineering Priorities: Bracers and Belt

Hawtpants of the Old Republic Posted on March 8, 2012 by NjessiMarch 8, 2012

Quick tip: People love their orange armor and they love to mod it up.  Buuut, orange bracers and belt are so rare, most people don’t have em. Now, when your guildies hit 50, what do you think they will need, … Continue reading »

Posted in Crew Skills | Tagged Armormech, Gear, Reverse Engineering, Synthweaving | 6 Replies

50 Is Overwhelming

Hawtpants of the Old Republic Posted on February 20, 2012 by NjessiFebruary 20, 2012

Yay I did it. And at the same time it’s all just beginning.  It feels a little daunting, but at least I have a plan, albeit a half-assed one.  Remember, folks, unless you’re cutting edge progression, there’s more than one … Continue reading »

Posted in Crew Skills, Guild, Operations, SWTOR Generally | Tagged Gear, Njessi Is A Spaz | 8 Replies

Being Gray

Hawtpants of the Old Republic Posted on February 13, 2012 by NjessiFebruary 13, 2012

I was a little bummed that being gray (i.e. not “light side” or “dark side” but rather somewhere in the middle) had no super duper gear choices like full-light or full-dark. But then I realized that for non-min-max purposes, gray … Continue reading »

Posted in Crew Skills, SWTOR Generally | Tagged Diplomacy, Gear, Light Side And Dark Side | 16 Replies

Not Now, C2-N2

Hawtpants of the Old Republic Posted on January 27, 2012 by NjessiSeptember 21, 2012

Ah, look, I got a new mod.  Let me see, where do I put it?  Ok, I have my backpack open and my character screen, and ok… right click on jacket, and – “Perfection delivered on schedule, master!” At which … Continue reading »

Posted in Companions, Crew Skills | Tagged C2-N2, Gathering And Missions, Whining | 14 Replies

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