Double XP Weekend: The Good, The Bad, And The Pugly — 16 Comments

  1. I’ve gotten my DPS Operative from 40 on Thursday night to 47, with limited playing time, so that rules. Also dinged a level here and there on some lowbies while doing bounty contracts. Great XP from those when you’re running with a boost on.

  2. Lol you’re hilarious! I love the pugfails! I didn’t get to level as much as I wanted to this weekend because I had some company in town 🙁 but Eric Musco posted that there should be another 2xp weekend soon because of some bugs.

  3. Mine was pretty awesome! Finally got my Sith Warrior to finish chapter 3! He went from 40ish to 49 over the weekend via KYD (still fastest way to go even with the bug) and will ding 50 any minute now! Also made a Jedi Knight up to 15.. for reasons.. 😛

      • Ugh Quinn.. I feel like they really should have kept the option to kill certain companions.. It would flow better in the story IMO I hate that guy so much..

        • I used the weekend to finish Chapter 3 on my long neglected SW. I had to exploit Quinn for the 10 Legacy Presence and the achievement, but I devoted the remainder of the chapter to seeing how much Quinn affection I could lose by making him watch me do things I disliked. Sadly, this was only about 300.

          • I really do wish there were a way to lose affection with companions besides the random few points you can lose by making choices that displease them. What if there were the opposite of presents? Like “dog turd under pillow”?

  4. Oh man. I hate the ‘go through tremendous effort to skip a group of trash mobs that it would literally take 10 seconds to kill’.

    I see it coming and always think to myself ‘this is going to screw up and someone will die or jump wrong and it will take way longer anyways’ and it always does. Ugh.

  5. “Pugly” is a great word, and no, that Hutt picture never gets old. Wonder what you supposedly did to annoy that healer so much…

    And I’m absolutely with you on the annoyance of trash skipping. Hug a wall to walk past a group that won’t aggro that way, okay. But once it gets into chain-CCing/jumping-puzzle territory, it just gets silly. It’s not limited to flashpoint pugs either… I’ve done the occasional ops with a friendly guild, and on one of the trash pulls in Scum and Villainy, between Olok and the Warlords, where you can punt half the mobs to their deaths anyway… they always climb some tiny ledge on the side, run all the way around the room on it, someone always falls to their death and someone else usually aggroes a mob on the other side. But no, must not kill that one trash pull! Always cracks me up. 😛

    I actually played a lowbie alt this weekend despite of my dislike for double XP – it’s not too bad as long as you don’t do many quests, as kill XP is doubled whenever you’re rested anyway (which I am a lot). Did some bounty hunting and tanked a couple of flashpoints. Good times.

    • Agreed, wall scooting works fine… if everyone is the same level. That fact was CLEARLY overlooked by multiple groups. The level 55 sneaks by, no problem, and then the level 53 gets his face chewed off.

      Groups are also really enamored of knocking enemies off things, even if that’s a totally dumb idea. I forget which instance it is (I didn’t do it this weekend) there is a bridge, and you can lure the enemies onto the bridge and knock them into lava (what fun!). The enemies, however, *also* have a knockback. I have YET to see it done successfully where nobody in the group is knocked into the lava. I suggested this to a group, that the enemies have a knockback and we probably should just kill them, and got the equivalent of /rolleyes. (Sure enough, two players fell to their deaths.)

  6. Well I avoided flashpoints and group content in general… However Despite my skillful procrastination and over all laziness mine was somehow productive-ish… I got my replacement assassin from 43 to 50 so theres that…

  7. I played a little bit, but wasn’t in any particular hurry. Finished the Chapter One on my long suffering Bounty Hunter and ran a few FPs with him: one or two Mandos and one Boarding Party. Had kind of a meh set to tank choices to go with on 2/3 of them, and one of them was compounded by the healer perpetually going AFK for 10-20 seconds at a time. I ended up spot healing on my BH/Merc, even though he was set DPS, and cursing up a blue streak about “this isn’t my damn spec, and I’m not a great healer, dammit”.

    But the one run of Mandalorian Raiders was worth it. Great run, slow but fun.

  8. Sometimes skipping trash is worth it (the 2-4 pulls after Team Battle Royal in Mandalorian Raiders, for instance) and sometimes it’s not (the “run through” skips in Cademimu.) Sometimes knocking things off bridges is worth it (the Section X HEROIC 4) and sometimes it’s not (the light bridge at the end of Hammer Station) and sometimes it depends on the competence of the group (the Hangar P4 final encounter in KDY–do it right and you hit the gold-star Jedi for 28-34k each; do it wrong because someone in the group doesn’t understand what you’re doing and get hit for that amount yourself.)

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