Meet the Girls
OK, since the servers were down and all that junk, time to go through the screenshots folder.
So far, this is my main. She’s level 13 and a Scoundrel (Sawbones). Unfortunately, that means 2 pitiful heals. The first 10 levels were really hard because I really really suck at cover. Sincerely suck. But now that I have Corso the Boytoy1 to block for me, and I have a few up-close-and-personal moves from the Scoundrel tree, I am not constantly occupied by looking around for a convenient rock behind which to roll. And if I don’t find a convenient rock, whatever, I still have decent non-cover abilities. I don’t need to crouch down when there’s no cover available just so I can access abilities.
In beta, I had a badasser scar (losing an eye is srs bzns), but for some reason in live, the scar looked… angrier? It didn’t work out and I downsized the scar.
I think this one is lvl 11. Commando, of course, and probably speccing in combat medic. To be honest, this feels VERY different than Bounty Hunter that I played in beta. Maybe it’s just the storyline. I kinda suck at following orders. It is, however, nice to be able to just stand there and shooting the shit out of things without having to crouch or cower. If you like blowing shit up, this is for you.
I gotta say, I must have rerolled this toon 3 or 4 times before she looked “right”. By that point, I knew that I had picked probably the MOST popular tattoo and didn’t care. Do you know how hard it is to get eyebrows that work with that tattoo? Did you know that if you put her hair in a bun, several of the tattoo options extend behind the hairline and look dumb? Don’t even get me started.
This one was intended to be the proxy for my old toon n’Jessi, from SWG. The SWG one was a tailor, so my goal was to make a yellow twi’lek that was a tailor (synthweaver, whatever). And they sort of look alike. As close as I could get.
With a few differences:
- you can’t capitalize all weird. It accepted the name as “n’Jessi” but fixed it to N’jessi when I zoned in-game.
- the colors are obviously not the same.
- lekku can’t go forward, they only go back
- and, the face just did not look RIGHT unless I used body type 4. It just looked too angular and weird. The original n’Jessi was supposed to be a dancer so was smaller and more muscular. But whatever2
Of course, as luck would have it, this is my least favorite toon so far. I’m having a hell of a time doing this weird hybrid rock throwing thing. I’m going to stick it out until 10 to see what happens.
I was shocked and maybe appalled by how much fun I had with this one. I was really not considering a knight at all because, duh, they don’t heal. But the melee is just so easy and smooth but I don’t have to hide or crouch, and being able to close gaps quickly was a major improvement on the consular. I find myself much better able to deal with targeting and disposing of multiple enemies who are sniping at me from range than I do with a ranged class (weird but true). The badassery of a teeny weeny Zabrak who, in the future, will be holding two glowy swords is downright intoxicating.
About the Names
I struggled with whether to uniquely name my toons or go with a naming convention, but ultimately went with the naming convention to be identifiable when I’m on my alts (less for the guild to remember). Although I had a distinctly different naming convention in the WoW-sphere, it seemed right to go back to my SWG name (rather than stick to my WoW name) for a new Star Wars Game. I was giving some helpful instructions in general chat when I suddenly got a tell from someone… someone whom I knew in SWG. He saw the name and thought to ask. So in my mind, it was totally worthwhile to be “findable” for people I knew back in the day.