Hats and Hoodies Redux
A few weeks ago, I talked about hats that push the hood down but still allow you to see your character’s hair. At the time, it was bugged and caused you to GO BALD. They fixed that. Today they seem to have changed a few circlets that formerly fit under hoods and now they push the hood down. For some people, this is awesome, for others, they really liked the look of that particular headgear under their hood.
Now, it may very well be a bug that these select circlets now push the hood down, and it may very well be reverted (after I pay to move all my mods).1 It may also be totally intentional.
Without further ado, here are the republic2 synthweaving craftable hats that both show hair and push the hood down. Anything marked (new) didn’t push the hood down prior to Tuesday’s patch. From the forums, I found out that there are also non-craftable circlets that have been changed to put the hood down, but I don’t have a list of those.
(Insert disclaimer here about how, as with all my research, this is incomplete and half-assed. Also the icons on the mouseover tooltip show the empire version.)
Heavy Armor
- Reinforced Chanlon Headgear (circlet) (new)
- Reinforced Diatium Headgear (visor/goggles)
Medium Armor
- Ablative Plasteel Headgear (circlet) (new)
Light Armor
- Consular’s Headgear (circlet) (new)
The rest of the craftable circlets fit under a hood and do not push the hood back (i.e. the Traditional Brocart Headgear for light armor).
Now, excuse me while I squee like a schoolgirl because now I can push my hoodie down when I want to by showing headgear, and the headgear isn’t ugleh. I hope this isn’t a bug, or if it is, that they never ever fix it.
- The bug doesn’t appear on the known issues list (updated May 15), but a CSR (not a dev) has stated that it is a known issue and will be fixed in a later patch. ↩
- Honestly, you sithies have plenty of hood-down options. ↩