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If we defeat the sith, can we have their clothes?

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Tag Archives: Patch 1.3

06/29/12

Now That 1.3 Has Hit…

The things that I thought would be a big problem aren’t, but there are other things that I thought would be big problems, and they are still big problems.

Augment Kits.  Sure, they are resource intensive, but they don’t require […]

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Posted in Crew Skills, Guild | Tagged Armormech, Gear, GTN, Patch 1.3, Recipes, Synthweaving | comments are closed
06/26/12

Augment Kits: How The Eff Do They Work?

I already wrote this post over on my guild blog and have no desire to repeat it here.  So if you need an Augment Kit 101 lesson, scurry over there.  There are a lot of these guides out there, […]

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Posted in Crew Skills | Tagged Augments, Patch 1.3, The Snark Side | comments are closed
06/25/12

Clinging To My Towel For Dear Life

Patch 1.3.  I was right to panic.  There is so much to do! And I won’t be online until Wednesday, so other people will get a head start.  THE HORROR.

Gather All Recipes.  For armormech and synthweaving that should […]

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Posted in Crew Skills, Fashion, SWTOR Generally | Tagged Armormech, Augments, Gear, Njessi Is A Spaz, Patch 1.3, Recipes, Synthweaving | 4 comments
06/6/12

Why I’m Freaking The Eff Out About Patch 1.3

Patch 1.3 looks beyond awesome.  However, in my little corner of the universe, I’m freaking out…

Augment Kits

Presuming everyone already has augmented weapon(s), chest, head, and legs, we will still need to augment 10 more pieces: boots, gloves, bracers, […]

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Posted in Crew Skills, SWTOR Generally | Tagged Armormech, Augments, Njessi Is A Spaz, Patch 1.3, Recipes, Synthweaving, Whining | 7 comments
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Important Posts

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