Spoiler Policy

Now, I know a lot of people are concerned with spoilers in such a story-oriented game.  So here’s how I’m going to handle spoilers.

What is a spoiler?

A spoiler is something that gives away the story elements of the game.  Such as: “You find out that so-and-so is some other dude’s father in Quest X”.  That would be a spoiler.

Things that are NOT spoilers: talent trees, evaluation of skills and combat, gameplay, companion names and abilities, gearing, theorycraft, etc.

If you don’t want to know anything before you see it in-game, avoid blogs.  Srs.

If the entire post is full of spoilers:

  • I will put put a ***BIG RED WARNING*** at the start of the article.  Hopefully, people will be alerted to STOP READING.
  • On the website, I will do a “read more” cut so that the spoilers do not appear on the front page.  You will have to click through to see the whole spoileriffic post.
  • Within the feed reader, the article will not be truncated.  There will still be the ***BIG RED WARNING*** at the start of the article, but you are responsible for stopping reading.  Upon polling readers, it was apparent that truncated feeds are more annoying than self-policing your reading.

If it is a small spoiler (a paragraph or less):

I will simply black out the text like so.  This will require you to highlight the text to read, and is a bit of a pain.  However, a javascript pulldown or similar button to display the hidden text would not work within a feed reader or a mobile theme.

Do you have a better way?

Let me know.  I’m amenable to changing the method if this isn’t working.