Now, I know a lot of people are concerned with spoilers in such a story-oriented game. So here’s how I’m going to handle spoilers.
What is a spoiler?
A spoiler is something that gives away the story elements of the game. Such as: “You find out that so-and-so is some other dude’s father in Quest X”. That would be a spoiler.
Things that are NOT spoilers: talent trees, evaluation of skills and combat, gameplay, companion names and abilities, gearing, theorycraft, etc.
If you don’t want to know anything before you see it in-game, avoid blogs. Srs.
If the entire post is full of spoilers:
- I will put put a ***BIG RED WARNING*** at the start of the article. Hopefully, people will be alerted to STOP READING.
- On the website, I will do a “read more” cut so that the spoilers do not appear on the front page. You will have to click through to see the whole spoileriffic post.
- Within the feed reader, the article will not be truncated. There will still be the ***BIG RED WARNING*** at the start of the article, but you are responsible for stopping reading. Upon polling readers, it was apparent that truncated feeds are more annoying than self-policing your reading.
If it is a small spoiler (a paragraph or less):
I will simply black out the text like so. This will require you to highlight the text to read, and is a bit of a pain. However, a javascript pulldown or similar button to display the hidden text would not work within a feed reader or a mobile theme.
Do you have a better way?
Let me know. I’m amenable to changing the method if this isn’t working.
