Healing Again (Again)

Hi, my name is Njessi, and I work miracles.  I used to work miracles all the time as a priest healer in WoW, and then I joined Team Dps.  I had forgotten what that feels like and damn, it’s good.

Lately I’ve been running flashpoints on my sorcerer and sage and time after time I manage to save situations that should, by all indications, be wipes.  I’m an adequate DPS and a competent operative healer, but I actually am damn good at sorcerer healing.  It just clicks.

Sage/sorc healing pretty much blows until level 45 when you get healing floor.  Until then it’s clunky and slow.  (For operative, things pick up quickly after getting your hot at level 20.)  I’m glad I stuck with it because, hot damn, I’m pretty unstoppable.

It feels good to be awesome again, rather than just average.  I’ll take it.

My Luxury Condo Has A Walk-In Closet

I’m sure you guys have seen the trailer and information page for the housing that is releasing this summer.  I mean strongholds, totally strongholds.  Well, the first time I totally missed the important shit, so I’m highlighting it here for you guys.

Bonus Cartel Coins for simply being subscribed.  Um yeah, I’ll take it.  All cartel coins are welcome.  Especially with my excessive use of the image kiosk.

Apartments, I mean “strongholds” are legacy-wide.  Which is good, because I don’t want to decorate twice.

You can live on various planets.  I’m pretty psyched about living on Nar Shaddaa.  That’s my favorite.  I wasn’t really keen on the capitol cities.  Tatooine might be a good idea because of the lighting (it makes outfits look good, k?)

Guild Flagships.  FINALLY, we get a guild “house,” which we’ve wanted forever.  These aren’t being implemented until official launch (not during early access).

But this last one is the best.  Ready?

Legacy. Wide. Storage.  I shit you not.

Legacy Stronghold Storage – Unlock access to a new type of storage that is shared across your entire Legacy!

Yeahhhh! Finally I don’t have to mail chain things to myself and try to figure out where I put those crafting mats.  All the mats go in the legacy bank, or at least the exotic ones.  I’m going to assume using logic that you can put things in the legacy bank that you can already mail to your alts: unbound items and items bound to legacy.

What are you psyched about for this expansion?

Double XP Weekend: The Good, The Bad, And The Pugly

Double xp weekend!  Damn, am I tired.

First, I got my long-neglected gunslinger from 50-55, which was more difficult than anticipated.

Why the gunslinger?  Because I wanted a toon pub-side to muck about on, and NOT melee dps.  Also I wanted to see endgame slinger to see if I really want to level my sniper.

First, to Makeb!  Makeb’s problem is that it scales up pretty violently, with the first plateau being LOLSHOOT and a few plateaus later, you’re getting your ass handed to you.  It was quite unpleasant, especially since it’s not like my gear magically upgraded itself during that time.  Makeb quest rewards are also pretty shitty in that regard.

This picture never gets old.

This picture never gets old.

So, I think, I’ll go run a flashpoint or two.  Gear, practice, xp… what could go wrong.  Oh apparently assholes can go wrong.

I’m dutifully following the tank and killing things that the tank has attacked first. I had mentioned that I was unfamiliar with this instance, but otherwise had not said anything.  The scoundrel healer sleep darts a dog, but instead of walking past the pack, the tank decides to engage.  Oookay, so we kill the rest of the pack, but we’re still in combat with the one mezed dog, but the tank rolls on ahead.  Figuring that they didn’t realize the dog was still in combat with us, and about to break and chew our FACES off, I say “we need to kill that dog.” The dog breaks precisely at that point, and comes to kill us.

Somehow, the healer has already managed to drop group right before the dog breaks, so that was fun.  After which, the following exchange occurs:

Tank: I’m the tank, you need to follow my lead.  I know what to kill and what not to kill.

Me: We were still in combat with that dog.

Tank: You’re annoying and that’s why the healer left.

I’d be damned if I was going to have to wait in a super-long DPS queue again just because this guy was a tool.  So I put the tank on ignore, figuring I couldn’t possibly care about his commentary for the rest of the instance.  Then he left – and the other DPS left with him.  At that point, the group finder decided I was a lonely loser and not allowed to just fill the spots with subs.  I had to leave the instance, reset my instances, and then I could requeue.  Eff that.

After multiple embarrassing deaths at the hands of various Makeb minions, I dinged 55 on a random mob in Dr. Oggurub’s compound and zoned the hell out of there without completing the quest.  Fuck that, I don’t need the smoochies with Lemda that badly.

Next up, my sorc.  This was actually far easier, because people don’t want to offend the healer.  Har har.

Playing “chase the tank” was still my main occupation during these runs.  However, force speed didn’t eat into my resource pool, so it was less painful than doing the same chasing with an operative.  I cannot wait until 2.7 when the operative roll works more like force speed.

Now, why do people think that skipping trash is such a great idea that they must do it at all costs – even if there is a significant chance of failure.  It does NOT save time if you have to wait for someone who just croaked to run back, or if it causes a wipe.

On one run, we skipped trash packs by sleep-darting the closest mob and running past.  All was fine and dandy until the tank let some mob gnaw my face off, and I had to run back.  Except I couldn’t with all those mobs in my way (now, obviously, not asleep).  The stealther had to come back and retrieve me.  This does not save time!

On another run, the tank insisted on skipping trash by hopping platforms.  I missed the jump (what ELSE is new?) and fell to my humiliating demise.  Running back cost time, and thankfully I made the jump the second time with assistance from rocket boots.  We could just chalk this up to my incompetence and say that this jumping strat works in most cases.  However, the next jump, the tank, who had mocked me for my SPLAT on the previous jump, went plummeting to HIS death.  Stupid, stupid.

The sorc didn’t make it to 55 because I decided I wanted to watch some TV.  So I’ve got maybe 3/4 of a level to polish off with normal (rested) xp.  That should’t take long at all.

How was your double xp weekend?

Approaching Raiding Burnout

I mean ops. Totally ops.

My extreme frustration is shown by the fact that I’m not blogging. A week ago, any post I made would have consisted entirely of swear words and incoherent rambling.  It’s nobody’s fault but my own patience level.  I just cannot see or hear stupid Bestia or stupid Brontes again for … well more than 30 minutes at a time.

I’m also not signing up for raids.  I like raiding, but my patience with banging my head against a boss has evaporated as my real life responsibilities become more and more strenuous as the little jedi gets older (you’d think they’d need less attention, but that is not the case!)  I feel like after clearing my schedule for a raid (grinding out husband rep to get him on critter duty for the night), I just want to roflstomp some shit and blow off steam – not hear Bestia and/or Brontes taunting us in that fishwife voice.1

To add to the frustration, there’s once again the stupid “melee are bad in many encounters” issue.  I’m tired of being a class that we have to “compensate” for instead of just being an asset to the raid team.  I’m an asset on the one or two damn fights where there’s an interrupt.  Otherwise, it’s not useful, or a downright burden, to have “the second marauder” along.  To that end, I’m playing my operative more and leveling a sorc.  At least I’m always good at healing.  It’s just something that, after all these years, regardless of game, just comes naturally.

OK, pity party over.  Gotta psych up to level the sorc over double XP weekend (hey, it’s NOT raiding, and I get to shock the shit out of people).  I’m already level 48 and it shouldn’t be too hard to hit 55 over the weekend.

  1. I don’t really know what a fishwife is.  I imagined Sindragosa the same way “Your pathetic magic betraaaays youuuuuu.”

Unintended And Unforeseen Consequences

This is my second time playing through the Imperial Agent story.  The first time, I went goody-goody. This time I’m pretty ruthless in getting the job done.  Collateral damage, whatever.

Usually you know the consequences of your actions.  The NPC’s make that very clear when you are making your choices.  If you don’t directly kill someone, you are well aware if your decision will nonetheless cause their death.

Then I got to Balmorra and my world got turned upside down.

***SPOILERS BELOW**** (Imperial agent storyline, Balmorra)

Continue Reading »

Site Redesign

Way back when I started this blog in 2011, people generally browsed on a giant desktop or a teeny phone.  Some people had tablets, but not all that many.  So this website, as was the case for most websites at the time, had 2 vastly different themes: the super-flashy desktop version and the spartan phone version.

But times have changed.  In the last few years, my family has gone from a zero-tablet family to a 2-tablet family, one of which is a mini.  My dad got this weird giant phone that is bigger than a standard iphone, but smaller than a mini-tablet.

In short, people are browsing on all different types of devices of all sorts of weird sizes.  This website redesign is not meant to change the look and feel of the site (because it looks very close to how it looked before) but is meant to adapt to all these different device widths and capabilities.

If something isn’t working, let me know (or just comment).

Dear Tanks

I’ve been running some flashpoints as my operative healer lately, and there is something that tanks do that drives me up the WALL.

First, the problem tank is constantly running to the next pull super-far ahead of the rest of the group and doesn’t wait for anyone to catch up.  OK, fine, whatever, jerk.

But Then He Leaps. And guess what? Now he’s out of range.  Greaaaat.  All the mobs are focused on the tank, and all he has to help him is a stack of pre-hots.


Now, I have to get in range of Sir Idiot, and FAST, which forces me to ROLL.  Possibly twice.  And you know what that means… yep 50% of my resource bar is gone.

As soon as I catch up, I’m spamming my biggest and most expensive heals to catch up on the healing I missed by being out of range, which depletes the rest of my resource bar, since I’m already at slow regen levels from the aforementioned rolling.  Then I’m forced to pop Adrenaline Probe to give me back my energy.  Which works, unless The Idiot has done the exact same thing on the previous pull and my probe is still on cooldown.

In conclusion, tanks, do not leap until your group has caught up.  This should be tanking 101 but it apparently is NOT.

Assorted Bugs

Whilst doing my powertech’s class story, I noticed that Gault had a very shiny gun.


I have no idea what “Missing Granny” means in tech-speak, but I find it hilarious.

In completely unrelated news, I logged in the other night to find myself looking like this.


A shock collar?  What the hell?  Had I been captured for bounty hunter week?  It was a debuff without duration, so in theory it could have lasted forever (but a relog cleared it).  From googling, it turns out that if you’re on the Imp-side Corellia quest to collar some Selonians, you can use said collar to collar non-Selonians.  Oh ha ha…. (I am totally doing that with my next toon that gets to Corellia).

Patch 2.7 According To Me

Hello there!  Yesterday, bioware posted some projected changes in 2.7, and I’m going to mention the ones that are interesting to me.  Because, ya know, my opinion is important.

With a few exceptions, these are PvP nerfs that have less effect on PvE play.  Sage and Sorcerer DPS gets some serious quality of life changes that prevent squinting at buff bars all the time.

On to the changes!


The RNG is essentially being taken out of both DPS specs.  Instead, there will be stacking buffs that happen predictably when you cast specific abilities, and you’ll be able to plan your rotation around casting X twice and then casting Y with 2 stacks of X.

This makes me rejoice – and also put my sith sorc on the shelf until 2.7 rolls around.  No point in suffering with watching for stupid procs when I can just level something else while I wait.


In an effort to balance out pvp, they’re taking out spammable roll-forward and creating a cooldown, but making the roll energy-free.  You will get 2 rolls in a row before it goes on cd.  In my mind, this is a PvE buff.  It allows you to get out of the bad without worrying about dipping too low in energy and screwing over your regen for future healing.  It’s on par with force speed and that roll that those cheater gunslingers/snipers get.

Defense screen/Shield probe is buffed (slightly) for all, including those cheater gunslingers/snipers.  You can use it more often, but its duration is decreased. Absorption is also increased.

However, there is a nerf.  You know how you can use your insta-heal on a target below 30% and get your upper hand/tactical advantage refunded?  SPAM SPAM SPAM until they’re above 30% right?  Well that’s OVER. 6 second lockout after the first.  You can keep spamming your insta heal but you won’t get your UH/TA stacks refunded.

Sentinel/Marauder (and Guardian/Juggernaut)

This is almost a completely PvP change.  You now need a target for your aoe stompy.  There are some nerfs to secondary (non primary targets) in PvP, but the PvE damage is still the same.  The only annoying thing is finding a target that won’t be dead (usually in trash packs they have an unfortunate habit of croaking at inconvenient times).  So it’s a PvE annoyance, but not a nerf per se.

And I don’t care about the rest because it doesn’t affect me.  You PvPers might want to take a closer look, however.

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