Currently, I raid with one of my guild’s groups.  I’m incredibly fortunate that the raid times plug into my schedule so well or I wouldn’t be able to go at all.  Because, hey, kids are so needy.

In addition to very convenient scheduling, I like my team and we have fun together. To put this in perspective, I never have the urge to mute anyone, and in my previous experience, there’s always that one guy you want to beat over the head.  None of them are.

Wait. Holy shit.  This means I’m that guy.  Dammit.

This weekend, the designated raid was TFB.  We did most of it on Friday and mopped up the last boss within a few attempts on Saturday.

At which point we were standing there going duh. Now what do we do?

  • Nobody really needed 220 gear from the other hard mode raids.  In previous weeks, we had done strategic strikes for implants, relics, and other needed pieces and were basically done.
  • Doing nightmare mode wasn’t worth the annoyance since there is currently only a chance of 224 gear.  I can see us trying some nightmare modes after patch 4.2 when all of the bosses drop 224.  That’s another month.
  • Somehow doing content for gear we don’t need is not motivating, regardless of “fun.”  I guess we’re all greedy, but we feel like what’s the point?

At a loss as to how to occupy ourselves for the rest of the allotted raid time, we regrouped on our poorly geared alts and half-assed it through a story mode.  I am terrible at ranged DPS.  This is not relevant to the current story, but I thought I’d share.

After all this, I’m really worried.  I like our raid team a lot, but I’m afraid we’ll start losing members because there is not enough decent raiding content for us to fill up 4-5 hours a week.  That’s not a lot of raid time.  I can only imagine that other raid teams have hit this gear/content wall earlier.


Comments

Now What? — 9 Comments

  1. I’m curious whether any more raids are coming after the next Chapter gets released. I’m sure Bioware is focusing on the next chapter more than anything else in SWTOR-land, but I assume that they’re going to come up with something. Of course, it also has to make sense within the story, so we’ll see after February 11th.

  2. There are no fights that your group cannot beat? You should pick one to be the “fight that you work on”.

    My group’s current target is HM Revan. We do the weekly HM, and start TOS on Day 1. Then we finish the next few bosses of TOS and go after Revan on Day 2. Then we spend the rest of the Day 2 wiping in Revan phase 1.

    By stating the target as a goal upfront, you avoid the question of “is it worth it”. Your goal is to beat the specific fight X. It doesn’t matter what the rewards are.

    • I’m with Rohan on this – overcoming a challenge is its own reward, though my guild is less fixated on one specific fight but instead enjoys that there is now a variety of goals to work on simultaneously. We haven’t fully cleared any of the NiMs since 4.0, so we can move our progression anywhere we feel like on that night.

      If you need more of a gear incentive, keep in mind that any nightmare mode you can already clear once the patch hits will be a benefit.

    • Oh, we can’t beat Revan, but that’s in the “too much of a pain in the ass, fuck it” category. We’re currently working on getting all of EC HM down. For when it IS the weekly.

  3. What my raid group does when that comes up is check if anyone needs a raid achievement, and if that fails we queue into warzones just to good off (none of us are serious PvPers).