I had maybe 40 minutes of play time after all the patching was done. Didn’t even get into story. But here’s what I noticed:
“B” is no longer your inventory. It’s your companion crafting interface. Not to be confused with your companion summoning interface, still “N”.
Where the fuck is my ship droid? Seriously. I sent out my idiots crafting and he wasn’t one of them. I can’t find him, I can’t summon him.
Stealth nerfs to healing sorcs. Undocumented changes make me a little stabby. From my brief inspection of my skills, it appears that:
Force speed CD increased from 20 to 30. Hey, the mercs also got their hydraulic overrides increased from 30 to 45, but that was in the notes. I’m not sure if that teleport doodad that is now baseline will be a decent substitute for force speed. This will likely vary fight to fight.
More insidiously, it appears that the cost of heals is decreased (yes!) but the amount of healing is also decreased (boo). Also the amount of force regained from force tapping is lower. On a macro level, presuming that the reduction of healing is proportional to the reduction in cost, this would mean that the heals-per-force ratio may remain constant but the potential heals-per-time would decrease.
I am going to have to investigate whether this matters in the “real world” of actually healing an encounter. And by that I mean wait until someone else tests it out and gives a reliable report of it because, seriously. Lazy.
Wow, that’s depressing. The rest of the expansion looks kinda awesome and I can’t wait to try it. To cheer you up, here’s a picture of Quinn being humiliated by bad fashion while Njessie goes about her business. Because mocking Quinn never gets old.
I am SO going to kill him if given the slightest chance.